We have made a wide range of work for the “SEUM: Speedrunners from Hell” – heavy metal first-person platformer.
The scope of our work included the complete development of the game interface and its elements. The interface development cycle involved working with UI prototypes, creating concepts for the UI, and producing final images for the heavy metal first-person platformer game screens.
SEUM UI design
Platform
PC, Mac, Steam
Our works
game UI design for heavy-metal platformer